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How to watch "Odd Squad" on NetflixOdd Squad saves the day whenever something unusual happens.
Olive and Otto must stop zeroes from disappearing before the missing zeroes destroy the town… and Otto turns into a baby. Curriculum: Numbers and Counting: Place value When odd things start happening to the Bears basketball team, Olive and Otto must set things straight before the big game. Curriculum: Numbers and Operations: exploring addend combinations to 13
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When symmetrical objects become vandalized, Olive and Otto must figure out why. Curriculum: Geometry and Spatial Sense: identifying symmetry Olive and Otto are called in to help when objects and, eventually, people start disappearing inside an Italian restaurant. Curriculum: Numbers and Operations: rounding numbers to the nearest 10
When a blob gets loose in Odd Squad headquarters, Olive and Otto compete against rival agents to catch it first. Curriculum: Measurement: using standard measurements to compare capacity When people in town can no longer count down, Olive and Otto must uncover who is causing the problem and why. Curriculum: Numbers and Counting: counting backwards
When several of Oscar’s Oscarbots (robots made in his own image) become lost in town, Olive and Otto must help him find them. Curriculum: Numbers and Counting: reading, writing and representing numbers Otto and Olive must figure out why people in town are becoming plaid and striped. Curriculum: Algebraic Thinking: identifying number patterns
When Mayor Macklemore catches a case of the Sing-A-Longs, Olive and Otto must discover the cause before the Mayor sings his way out of his job! Curriculum: Algebraic Thinking: identifying and extending patterns When a Ms. O from the past shows up at the office, Otto and Oscar must send her back to the day she came from or risk causing a time catastrophe. Curriculum: Measurement: using a calendar
When Olive catches a case of The Skips and goes missing, rookie agent Otto must solve his first case by himself. Curriculum: Algebraic Thinking: identifying and extending skip counting patterns Otto rushes to finish a case so he can see his favorite magician, The Great Grinaldi, perform. Curriculum: Numbers and Operations: understanding fractions – halves, fourths, eighths
When Otto accidentally releases 100 small furry creatures in headquarters, he recruits Oscar to help get them back before Ms. O finds out. Curriculum: Numbers and Counting: skip counting by 2s, 5s and 10s to 100 / Geometry: recognizing three dimensional shapes (spheres) In a flashback episode, Ms. O tells the story of how she defeated a villain called the Patternista back when she was an agent. Curriculum: Algebraic Thinking: recognizing and extending number and color patterns
When characters escape their books in the library, Olive and Otto must figure out how and why it’s happening and put a stop to it. Curriculum: Data Collection and Analysis: sorting and classifying information When Ms. O’s important briefcase is stolen by a shape shifter, Olive and Otto must get it back. Curriculum: Measurement: comparing relative weights of objects
Olive and Otto battle Oren and Olaf for the best chairs at Odd Squad while Ms. O and Oscar run a top secret mission. Curriculum: Measurement: using the calendar Olive and Otto become concerned when they find out their Odd Squad test is being administered by Agent Obfusco - a mysterious agent who speaks only in word problems. Curriculum: Numbers and Operations: solving word problems
When a miffed O’Brian won’t let Olive access the tubes, she has to solve the mystery of what she did to upset him. Curriculum: Measurement: telling time and determining elapsed time Olive tells Otto the story of what happened to Octavia's partner, Agent Oz. Curriculum: Numbers and Counting: using computational estimation
Ms. O and her team will stop at nothing to win their very first Jackie Award. Curriculum: Numbers and Counting: comparing and ordering with greater than and less than When Ms. O and Oscar accidentally switch bodies, Olive and Otto must set things right before the entire Odd Squad team finds out what happened. Curriculum: Geometry: identifying two-dimensional shape attributes and composition
When Ms. O has bizarre side effects after being sprayed by a weird plant, Olive and Otto must travel around town finding the correct measurements of the ingredients for the medicine to cure her, all while keeping Ms. O's condition a secret from her. Curriculum: Measurement: using standard measurements to compare capacity The only thing that can bring Ms. O’s old partner O’Donahue out of retirement is the very thing that put him there in the first place: a mysterious villain and a case that’s gone unsolved for years. Curriculum: Numbers and Operations: identifying equal numbers of objects in two sets and identifying and using the equal (=) sign
Dr. O takes the lead on the case of a strange medical crisis that causes chaos right in the middle of Odd Squad HQ. Curriculum: Data Collection and Analysis: conducting surveys to answer questions Olive and Otto help Ms. O host a lunch for some very important but easily offended guests. Curriculum: Numbers and Counting: solving comparison word problems
In order to save humanity, Olive and Otto must locate a treasure chest that Oscar buried. Curriculum: Measurement: length The agents throw a surprise party for Ms. O. Curriculum: Data Collection and Analysis: using tally marks to record data
When the alarm system at Headquarters is triggered, Olive, Otto, Ms. O, and Oscar must avoid a series of booby traps in order to shut it off. Curriculum: Algebraic Thinking: pattern recognition and extension Olive and Otto explain to Ms. O how a case went wrong, each in their own way. Curriculum: Numbers and Operations: determining unknown number in an equation
When a young agent in training gets lost in headquarters, Olive and Otto must find him before Ms. O finds out. Curriculum: Numbers and Operations: working with addition and subtraction equations Olive and Otto must stop Fladam, a villain with a vendetta against cubes. Curriculum: Geometry: identifying and comparing 2-dimensional and 3-dimensional shapes
Olive and Otto have to crack a case in which a group of people have been turned into puppets. Curriculum: Measurement: telling time and ordering events With the help of Odd Squad, Delivery Debbie and Delivery Doug must figure out why their food is disappearing. Curriculum: Numbers and Operations: understanding fractions—halves, thirds, and fourths.
In this half-hour episode, dinosaurs break out of the dinosaur room in headquarters and Olive and Otto must travel back in time to save the day. Curriculum: Measurement: telling time on an analog clock
When Otto starts shrinking, Olaf leads Olive and Oren on a quest for the only known cure - the magical Growing Potato. Curriculum: Measurement: using standard length measurements and estimating length Ms. O tells Olive and Otto the story of how she first joined up with Odd Squad. Curriculum: Algebraic thinking: understanding odd and even number patterns
When the members of Soundcheck go missing, Otto and Olive must bring them back together in time for their big concert. Curriculum: Data Collection and Analysis: using data to make predictions When all of Odd Squad comes down with a case of the jinx, it’s up to Oscar and Dr. O to save the day. Curriculum: Algebraic Thinking: using transitive reasoning to solve word problems
In this half-hour episode, Olive tells the story of what happened to her old partner. Curriculum: Numbers and Operations: addition and subtraction, skip counting, doubling, odd and even numbers / Geometry: 2D shape attributes and composition / Algebraic Thinking: identifying number patterns
A villain uses one of Oscar’s gadgets to cause destruction around town, which eventually leads to Olive getting kicked off the squad. Curriculum: Numbers and Counting: understanding place value Olive and Otto are called in to help when Polly Graph mysteriously quits her lemonade stand. Curriculum: Data Collection and Analysis: creating and interpreting bar graphs and pictographs
Olive and Otto must find a way to stop Obfusco’s plant from taking over headquarters. Curriculum: Spatial sense: understanding that maps provide information about location, direction and distance When Otto gets trapped inside a video game it's up to Olive to rescue him. Curriculum: Measurement: identifying the value of coins and combinations to make a dollar
In this half-hour episode, Odd Squad agents compete in Olympic style games to determine who gets to be Ms. O for the day. Curriculum: Numbers and Counting: skip counting by 2s, 5s and 10s / Numbers and Operations: adding different numbers together to get the same sum / Spatial Sense: following directions to determine location and position
Otto and Oren compete for votes to become Captain Fun. Curriculum: Data Collection and Analysis: using tally marks to record data Olive and Otto discover what life would have been like if Ms. O had assigned them different partners. Curriculum: Measurement: using standard measurements to compare capacity
In this half-hour episode, the tube system breaks and Olive and Otto are left stranded in a dangerous forest. Curriculum: Spatial sense: using a map to identify landmarks and navigate to a location
Otto and Oscar try to stop Olive from turning into a pirate. Curriculum: Geometry: identifying three-dimensional shapes and comparing them to two-dimensional shapes Oscar accidentally turns himself into a couch. Curriculum: Numbers and Operations: solving addition and subtraction word problems
Chaos ensues when one of Oscar’s Oscarbots malfunctions. Curriculum: Algebraic Thinking: identifying and extending number patterns / Geometry: recognizing three dimensional shapes (rectangular prisms) When Agent Ori’s first day on the job turns into a worst-case scenario, other Odd Squad agents share their own ‘worst first day ever’ stories. Curriculum: Numbers and Operations: partitioning and dividing, adding and subtracting
In this half-hour episode, Olive goes undercover in a high-stakes “Rock, Paper, Scissors” game. Curriculum: Data Collection and Analysis: solving simple probability problems
In the middle of summer, Olive and Otto must figure out why parts of the town are turning snowy and cold. Curriculum: Measurement: using a thermometer and comparing temperatures Olive and Otto interrogate two suspects to figure out which one is innocent and which one is guilty. Curriculum: Measurement: telling time and elapsed time
When the ball pit starts to overflow, Odd Squad must stop headquarters from being destroyed. Curriculum: Measurement: using a pan balance to compare and balance weights Two of Ms. O's assistants accidentally find themselves on a mission. Curriculum: Numbers and Operations: adding different numbers to get to the same sum
Olive and Otto must stop a villain who has turned townspeople and Odd Squad agents invisible. Curriculum: Algebraic Thinking: using complex clues, rules and patterns to solve mathematical problems When Agent Obfusco’s moustache is stolen, it’s up to Olive and Otto to get it back. Curriculum: Data Collection and Analysis: collecting data to answer questions and using tally marks to record data
In this half-hour episode, Olive is put on trial for causing oddness. Curriculum: Measurement: telling time on an analog clock
Oscar tells Olive about his early days at Odd Squad. Curriculum: Numbers and Counting: estimating Olive and Otto get trapped inside a board game. Curriculum: Numbers and Counting: recognizing the number of items in a set without individually counting (subitizing) / Numbers and Operations: adding and subtracting
When the power goes out in headquarters, Odd Squad must figure out a way to control the temperature of dragon eggs. Curriculum: Measurement: using a thermometer and comparing temperatures Odd Squad takes on a page-turner of a case at the local library, where books are mysteriously coming to life. Curriculum: Algebraic Thinking: identifying number patterns
When Olive and Otto get zapped into a comic book, Olive must use her knowledge of the comic book to escape. Curriculum: Numbers and Operations: solving addition and subtraction problems using a number line and other strategies
Olive and Otto face their biggest challenge yet. Curriculum: Algebraic Thinking: identifying and extending patterns
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Olympia, Otis, Oscar and Oona are accidentally transported to the future. Otis is asked to make a recruitment commercial for Odd Squad, however Ms. O proves to be difficult to work with.
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A motley crew of villains storm into Odd Squad headquarters, but can't agree on a plan of attack. When a creature gets loose in headquarters, Oscar helps Ocean track it down, while Olympia and Otis try to keep Ms. O distracted.
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When a new room opens up in headquarters, all the agents want a piece. Getting a villain back to headquarters proves cumbersome when the tubes are down for maintenance.
When every agent turns into a puppy, it's up to Agent Ohlm to save the day. Dr. O gets an odd illness called the Sillies.
Otis discovers he's forgotten an important event in his partnership with Olympia. Now, with Oona and Ms. O providing assistance, he sets off on an odd adventure to set things right. The agents try to determine what kind of creature will hatch from an egg.
Olympia and Otis work the Odd Squad Night Shift and find out that at night the squad works very differently. When Ms. O accidentally assigns Olympia and Otis and a rival duo to the same coveted case she sends them all to Coach O, who sets up a competition between the teams to resolve who gets the case.
Otis and Olympia accidently release a virus that turns agents into cakes. Otis has to race to fill out his paperwork so he and Olympia can earn "employee of the month".
When Ms. O's office must be repaired due to odd infestations, she cramps Olympia and Otis's style. Ms. O needs Otis and Olympia's help to track down her old partner O'Donahue.
Oona, Olympia and Otis try to escape from a time loop. A villain sets off a backwards bubble that causes everyone at headquarters to move backwards.
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All the agents want to be a part of Orchid's talent show. / It's villain report card day at Odd Squad.
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Oona uses her Oonabots to fix an odd problem. / Odd Squad must go undercover to recover a stolen gadget.
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A special task squad may close HQ. / Dr. O's replacement struggles to help patients who suffer from a bizarre ailment.
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When Ms. O leaves to conduct a super-secret mission, the agents compete to figure out who is in charge. / Otis and Olympia are stuck with a new robot partner.
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Odd Squad is haunted by a ghost. Then, Owen and new recruit Ozlyn wait out a storm while transporting a creature!
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Other Olympia - Olympia squares off with another Agent named Olympia. Total Zeros - Ms. O tells Olympia and Otis an old story about a villain duo with the power of zero.
It Takes Goo to Make a Feud Go Right: Olympia and Otis are tasked with calling a truce between feuding guests. Friends of Odd Squad: Ms. O leaves headquarters in the hands of an unlikely crew.
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The Mobile Unit is called to investigate an odd tunnel that some (but not all) agents have disappeared into. / When Omar catches a case of Clown-i-tosis, Orla must keep track of him in the van before he runs off to join the circus.
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Evil Sculptor approaches the Mobile Unit, because he wants to leave the Villain Network, and offers to give them top-secret villain info. The team must bring him 16-and-a-half blocks away to meet The Big O at a safe house and enter the villain protection program. / Using the tip from Evil Sculptor, the Mobile Unit goes undercover as villains to catch the leader of the Villain Network.
With the help of The Big O and two Australian agents, the Mobile Unit must head "Down Under" to stop "The Shadow" from causing world-wide oddness.
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